The game of Y is a two-player boardgame with no chance and a relative to the more popular Hex. Y is played on a triangular board formed of hexagonal cells that are empty in the beginning. Two players alternately fill empty cells with pieces of their own colour. The player who creates an unbroken chain of pieces that connect all three edges, wins. Note that corners belong to both edges. The standard board in Figure 2 is slightly bent with three of the hexagons replaced by pentagons.
The fact that Y cannot end in a draw on a straight board can be proven
using so called micro reductions described in Rijswijck02hex.
Size board is reduced to a size
board where each cell on the
reduced board gets the majority colour of the three nearest cells on the
original board. An example is given in Figure 1.
It turns out that if a chain touches a side of the
board, it does so also on the reduced board. A winning chain will thus
be a winning chain on all the smaller boards including the trivial
board of size
. Figure 2 shows how the same
analysis can be done for the bent board by first transforming it into
a straight one.
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